Cooperative or fitness based game that I saw in an Adventure Ed context that I’ve been working on as I have time. Each page has the number 1-40 randomly placed and sometimes rotated. Use this as a partner game where they compete against each other to find the next number, use it as a cooperative game in which one partner finds even numbers the other odd up to 40 OR down from 40. Print off several copies and have them count up to 40 running from page to page to find the next number (as fast as they can). I’m sure there are other ways to use them those are just the ideas I’ve had. I created 4 different pages, printed and laminated 3 of each, although to be honest after a little while of looking at the page you can miss a number even while looking right at it! Enjoy!
Some that has been in the works for a while is some alphabet cards that can be used for multiple games and activities. I plan to use them in partner and individual games spelling words and names. Collecting letters, shapes, or colours. I also plan on adding some stickers to the backs to further change how games can be played/scored. I plan on making another deck on different coloured card stock as well. Here is the process I went through, and it really didn’t take that long!
1st I found a free alphabet that I liked.
2nd I cut the letters out and glued them to come card stock. (I needed them to stay on the ground even if it gets windy outside)
3rd I cut them out and labeled the back as I plan on making a few decks.
4th I found a free shape page, added the Spanish word (I work in a very bilingual setting) and printed them in various colours.
5th I glued them on the back of the cards and laminated them to help preserve them.
I hope this post has given you some ideas about what you can do!
UPDATE: Just used these the other day and the students had a lot of fun!
Find websites and/or some form of data. Create QR codes and place them all over the school. Have students bring in their devices, then along with a partner and a graphic organizer have them go find the qr codes, scan, and record the required data on the organizers. Afterwards, process the information with the students in class. This is a great way to get students moving, and get them finding information, besides lecturing…
Promote individual and partner practice, reinforce proper technique, help students learn and improve for themselves. Around 2-4 minutes per station students record highest number consecutive hits. Students work around the stations 3 different days, hopefully seeing improvement, and upon completion the 3rd day reflect on why they did or did not improve in any of the activities. See attachment.
Basketball shot checklist
a. Feet pointed at basket
b. Elbow in, Knees bent
c. One hand under ball, one hand supporting
d. 90 degrees at shooting elbow
e. Shooting arm and legs extends toward the basket
f. Flicks wrist
American Football Overhand Throw Assessment
a. Stands with side to target
b. Grip on the back 1/3 of the ball
c. Brings ball up to ear
d. Steps toward target
e. Turns upper body to target
f. Extends arm to target
g. Follows through across body, thumb down
Rugby Flick Pass Assessment
a. Grip in the middle of the ball
b. Step sideways toward target
c. Turn upper body to target
d. Flick wrist, underhand to target
Soccer/Football Pass checklist
a. Steps next to ball
b. Aims plant foot towards target
c. Strike ball with insides of feet
d. Follows-through to target
Soccer/Football shot checklist
a. Shooting foot is extended at the ankle (toe pointed down)
b. Plant foot is beside the soccer ball
c. Shooting knee is over the ball
d. Ball is struck with the laces
e. Follows through toward target